Unqork 301: UDLC Toolkit

Unlock the benefits of full software life cycle management—without coding. Watch the UDLC (Unqork Development Life Cycle) Toolkit in action

Welcome back everyone. I’m Nick Gamble, Head of Evangelism at Unqork (@the_uncoder), and I’m excited to have our own Director of Engineering Roberto Busó-García joining me for my third Twitch stream. 

So far, we’ve covered the basics about building on Unqork using Designer, and we even built a gamer-focused application for Twitch. You’ve seen how to build a workflow, a full module, and how to connect to an API—all without writing or editing code. 

But as we all know, building is just one piece of software development. That’s why Roberto and I dive into the Unqork Development Life Cycle (UDLC) Toolkit, which helps you with… well, everything else!

What is the UDLC?


 

 

 

 

 

 
 
 
 
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This is the beginning of us touching the ULDC. These features were built with Unqork, so if you are already a Creator these features live in your application. We encourage our Creators to take on being creative, so don’t be shy when it comes to digging into the software life cycle features and playing around with them to match your needs. 

To learn more about the UDLC and the features, watch the full Twitch stream here

Want to get even more technical? Check out our Feature in Focus blog

Don’t forget to join us on Twitch (every Thursday at 3pm ET) and subscribe to our newsletter. We look forward to you becoming an Uncoder!

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